Personal information

Türkiye

Activities

Employment (3)

Bahçeşehir University: Istanbul, Istanbul, TR

2022-11-04 to present | Assoc. Prof. (Communication Design)
Employment
Source: Self-asserted source
Mehmet Ilker Berkman

Bahçeşehir University: Istanbul, TR

2017-09 to 2022-11-04 | Assistant Professor (Communication Design)
Employment
Source: Self-asserted source
Mehmet Ilker Berkman

Bahçeşehir Üniversitesi: Istanbul, TR

2003-09 to 2017 | Lecturer (Faculty of Communication)
Employment
Source: Self-asserted source
Mehmet Ilker Berkman

Education and qualifications (3)

Bahcesehir Universitesi: Istanbul, TR

2011-02 to 2017-03 | Doctor of Philosophy (Computer Science and Engineering)
Education
Source: Self-asserted source
Mehmet Ilker Berkman

Yildiz Teknik Universitesi: Istanbul, TR

2008 to 2009 | M.A. (Interactive Media Design)
Education
Source: Self-asserted source
Mehmet Ilker Berkman

Bahcesehir Universitesi: Istanbul, TR

2004 to 2006 | M.Sc. (Information Technologies)
Education
Source: Self-asserted source
Mehmet Ilker Berkman

Works (18)

Comparing Performance and Experience in VR vs. Real-World Through a Puzzle Game

2024 | Book chapter
Contributors: Ahmed Choueib; Mehmet İlker Berkman
Source: check_circle
Crossref

Exploring Usability as a Formative Construct through UMUX: A Multi-Language Approach for Turkish Adaptation

International Journal of Human–Computer Interaction
2024-01-17 | Journal article
Contributors: Mehmet İlker Berkman; Şafak Şahin
Source: check_circle
Crossref

Turkish Adaptation Study of the Game User Experience Satisfaction Scale: GUESS-TR

International Journal of Human–Computer Interaction
2022-07-03 | Journal article
Contributors: Mehmet İlker Berkman; Barbaros Bostan; Seray Şenyer
Source: check_circle
Crossref

Design Process of a VR Sports Games Trilogy for Paraplegic Players: VR4Inclusion Case Study

2021 | Book chapter
Contributors: Semih Bertuğ Benim; Mehmet İlker Berkman; Güven Çatak
Source: check_circle
Crossref

Smartphone as a Paired Game Input Device: An Application on HoloLens Head Mounted Augmented Reality System

2021 | Book chapter
Contributors: Mehmet Sonat Karan; Mehmet İlker Berkman; Güven Çatak
Source: check_circle
Crossref

I-GROUP PRESENCE QUESTIONNAIRE: PSYCHOMETRICALLY REVISED ENGLISH VERSION

Mugla Journal of Science and Technology
2021-10-16 | Journal article
Contributors: Mehmet İlker BERKMAN; Güven ÇATAK
Source: check_circle
Crossref

ADAPTING SUPR-Q INTO TURKISH FOR ASSESSING USER EXPERIENCE IN WEB AND MOBILE SERVICES

TURKISH ONLINE JOURNAL OF DESIGN ART AND COMMUNICATION
2021-10-01 | Journal article
Part of ISSN: 2146-5193
Part of ISSN: 2146-5193
Contributors: MEHMET İLKER BERKMAN; ŞAFAK ŞAHİN
Source: Self-asserted source
Mehmet Ilker Berkman

Physiological Measures in Game User Research

Game User Experience And Player-Centered Design
2020 | Book chapter
Part of ISBN: 9783030376420
Part of ISBN: 9783030376437
Part of ISSN: 2364-947X
Part of ISSN: 2364-9488
Contributors: Ecehan Akan; Mehmet İlker Berkman
Source: Self-asserted source
Mehmet Ilker Berkman

Comparison of VR and Desktop Game User Experience in a Puzzle Game: “Keep Talking and Nobody Explodes”

AJIT-e: Online Academic Journal of Information Technology
2020-10-17 | Journal article
Contributors: Mehmet İlker Berkman; Güven Çatak; Mıstık Çağın Eremektar
Source: check_circle
Crossref

Psychometric evaluation of Simulator Sickness Questionnaire and its variants as a measure of cybersickness in consumer virtual environments

Applied Ergonomics
2020-01 | Journal article
Contributors: Volkan Sevinc; Mehmet Ilker Berkman
Source: check_circle
Crossref

Eye Tracking in Virtual Reality

Encyclopedia of Computer Graphics and Games
2019 | Book chapter
Part of ISBN: 9783319082349
Part of ISBN: 9783319082349
Contributors: Mehmet Ilker Berkman
Source: Self-asserted source
Mehmet Ilker Berkman

Impact of different immersive techniques on the perceived sense of presence measured via subjective scales

Entertainment Computing
2019 | Journal article
Contributors: Berkman, Mehmet Ilker; Bostan, Barbaros; Yildirim, Cagdas
Source: check_circle
Web of Science Researcher Profile Sync

Presence and Immersion in Virtual Reality

Encyclopedia of Computer Graphics and Games
2019 | Book chapter
Part of ISBN: 9783319082349
Part of ISBN: 9783319082349
Contributors: Mehmet Ilker Berkman; Ecehan Akan
Source: Self-asserted source
Mehmet Ilker Berkman

A Measurement and Structural Model for Usability Evaluation of Shared Workspace Groupware

International Journal of Human-Computer Interaction
2018 | Journal article
Contributors: Karahoca, Adem; Karahoca, Dilek; Berkman, Mehmet Ilker
Source: check_circle
Web of Science Researcher Profile Sync
grade
Preferred source (of 3)‎

History of Virtual Reality

Encyclopedia of Computer Graphics and Games
2018 | Book chapter
Part of ISBN: 9783319082349
Part of ISBN: 9783319082349
Contributors: Mehmet Ilker Berkman
Source: Self-asserted source
Mehmet Ilker Berkman

INTERNET ART AS A SPECIFIC ART OF THE WEB

THE TURKISH ONLINE JOURNAL OF DESIGN, ART AND COMMUNICATION
2017-04-01 | Journal article
Contributors: İlker BERKMAN; Didem Çarıkçı WONG; Muammer BOZKURT
Source: Self-asserted source
Mehmet Ilker Berkman via Crossref Metadata Search

Re-Assessing the Usability Metric for User Experience (UMUX) Scale

Journal of Usability Studies
2016 | Journal article
Contributors: Karahoca, Dilek; Berkman, Mehmet Ilker
Source: check_circle
Web of Science Researcher Profile Sync
grade
Preferred source (of 2)‎

A direct touch table-top display as a multi-user information kiosk: Comparing the usability of a single display groupware either by a single user or people cooperating as a group

Interacting with Computers
2012 | Journal article
Contributors: Karahoca, Adem; Berkman, Mehmet Ilker
Source: check_circle
Web of Science Researcher Profile Sync
grade
Preferred source (of 2)‎