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gamification, adoption of technology, information systems, cybercultures, gaming, e-Sports, citizenship, social networks, information society, music, suicide, health and illness, childhood, adolescence, pain, chronic illness, hope

Biography

Assistant Professor - with a Habilitation in Information Science and Technology - in the Department of Information Science and Technology (DCTI-ISTA). Degree in Information Systems and Computer Engineering (5 years course). MD and Ph.D. in Social Psychology. Researcher at Information Sciences, Technologies and Architecture Research Center (ISTAR-IUL). Involved in projects related to applied computing, gamification, technology acceptance, cybercultures, information society, information systems, technologies and education, adolescence, childhood, music, education and learning, suicide prevention, virtual communities, gaming, and social networks. Member of some scientific Associations, such as Centre for Studies in Suicide and Portuguese Society of Suicidology. In short, he focuses his work on data science and applied computing to the study of human behavior, in different contexts. He is also the author of many scientific papers, book chapters, and some books, namely, 'Jogos Sérios - A Arte de Gamificar' (Serious Games - The Art of Gamification), ‘O Desafio da Morte’ (The Challenge of Death), Illusions in the Age of Emotions’, or 'O Desafio da Vida' (The Challenge of Life). He has participated in several scientific events and other actions toward the community. He has also participated in radio programs, has always enjoyed playing sports, and advocates a sustainable world and a healthy life, being vegetarian.

Activities

Employment (1)

ISCTE-Instituto Universitário de Lisboa: Lisboa, Lisboa, PT

2004-05-12 to present | Assistant Professor (DCTI-ISTA)
Employment
Source: Self-asserted source
Abílio Oliveira

Peer review (1 review for 1 publication/grant)

Review activity for Computers in human behavior. (1)