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Portugal

Biography

Pedro Pinto Neves holds a PhD in Media and Communication (thesis on Game Design and Agency in games, Universidade do Minho, 2017) and holds a Master in Arts degree in Digital Game Design from the University College for the Creative Arts at Farnham, UK. Pedro is an Auxiliary Professor at the Lusófona University Lisbon Campus, where he teaches game design and interactive naerratives in the videogames undergraduate degree and in the masters in Game Design at the School of Communication, Arts and Information. He is the co-director of the masters in Game Design. Pedro has worked as an editor and scientific panel member of a number of publications and conferences in game design and serious games.

As an integrated member of the Human-Enviroment Interaction (HEI-Lab) Research Unit at and the Games and Social Impact Media Research Lab (GLOW) at Lusófona University, Pedro researches serious (or applied) games in their aspects of game design research and therapeutic and critical applications. Pedro is the Principal Investigator of the PlayersAll: media agency and empowerment funded exploratory project (FCT, ref. EXPL/COM-OUT/0882/2021), which researches how therapeutic games can better leverage game-like qualities in a VR therapy game towards critical game literacy and broader impacts for therapy games. Pedro is additionally a researcher in the GameIn, Games Inclusion Lab: Participatory Media Creation Processes for Accessibility funded project (FCT, ref. 2022.07939.PTDC) which works to overcome medical models of disability and advance inclusivity in getting people with intellectual disability to take charge of their own use of games. Pedro has been a part of the TEGA (Project No. 2020-1-UK01-KA203-079248), Youth for Youth (Project No. 020-2-HU01-KA205-079126) and ID-Games (Project No. 2019-1-EL01-KA204-062517) Erasmus+ projects.

Pedro Pinto Neves is part of the FilmEU - European University for Film and Media Arts project. The project is made up of a consortium of four european universities led by Lusófona University, and is readying 4 different EMJMD (European Joint Master Degrees). Within FilmEU Pedro Pinto Neves is part of the team more directly involved with establishing an Erasmus Mundus european Games Design and Production Master's. This follows from Pedro's ongoing work as part of the team developing a new portuguese master's degree in Game Design, Research, and Production at ULHT.

Activities

Employment (3)

Universidade Lusófona de Humanidades e Tecnologias: Lisboa, Lisboa, PT

2018-09-01 to present | Auxiliary Professor (Departamento de de Cinema e Artes dos Media)
Employment
Source: Self-asserted source
Pedro Pinto Neves

HEI-Lab Digital Human-Environment Interaction Lab: Lisbon, PT

2018-02-22 to present | Integrated Researcher
Employment
Source: Self-asserted source
Pedro Pinto Neves

Instituto Politécnico do Cávado e do Ave: Barcelos, Braga, PT

2017-09-11 to 2018-03-10 | Professor Assistente Convidado ((EST) Escola Superior de Tecnologia)
Employment
Source: Self-asserted source
Pedro Pinto Neves

Education and qualifications (3)

Universidade do Minho: Braga, Braga, PT

2012 to 2017 | Doutor em Ciências da Comunicação (Instituto de Ciências Sociais)
Education
Source: Self-asserted source
Pedro Pinto Neves

University for the Creative Arts at Farnham: Farnham, Surrey, GB

2006 to 2007 | Master in Arts in Digital Game Design
Education
Source: Self-asserted source
Pedro Pinto Neves

Universidade do Porto: Porto, Porto, PT

2002 to 2006 | Licenciatura em Jornalismo e Ciências da Comunicação (Faculdade de Letras)
Education
Source: Self-asserted source
Pedro Pinto Neves

Funding (5)

Games Inclusion Lab: Participatory Media Creation Processes for Accessibility

2023-01 to 2025-12 | Grant
Fundação para a Ciência e Tecnologia (Lisbon, PT)
GRANT_NUMBER:

2022.07939.PTDC

Source: Self-asserted source
Pedro Pinto Neves

PlayersAll: media agency and empowerment

2022-01-01 to 2023-06-30 | Grant
Fundação para a Ciência e a Tecnologia (Lisboa, PT)
GRANT_NUMBER:

EXPL/COM-OUT/0882/2021

Source: check_circle
CIÊNCIAVITAE

Digital Human-Environment and Interactions Labs

2020-01-01 to 2023-12-31 | Contract
Fundação para a Ciência e a Tecnologia (Lisboa, PT)
GRANT_NUMBER:

UIDP/05380/2020

Source: check_circle
CIÊNCIAVITAE

Training the Educators to Facilitate the Teaching and Assessment of Abstract Syllabus by the Use of Serious Games (TEGA)

2020 to present | Grant
Erasmus Plus (Brussels, BE)
Source: check_circle
CIÊNCIAVITAE

An exploration of agency in videogames

2012 to 2017 | Grant
Fundação para a Ciência e a Tecnologia (Lisboa, PT)
GRANT_NUMBER:

SFRH/BD/76365/2011

Source: Self-asserted source
Pedro Pinto Neves
grade
Preferred source (of 2)‎

Works (34)

Implementation of Game-Based Learning in Educational Contexts: Challenges and Intervention Strategies

Electronic Journal of e-Learning
2025-01-24 | Journal article
Contributors: Havva Yaman; Carla Sousa; Pedro Pinto Neves; Filipe Luz
Source: check_circle
Crossref

Subtractive Design Practices and 2010's New Wave of Indie Horror Games

2024-05-21 | Conference paper
Contributors: Pedro M. A. Fernandes; Pedro Neves; Phil Lopes
Source: check_circle
Crossref
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EDITORIAL GAMES AND LEARNING: CONSOLIDATING AND EXPANDING THE POTENTIAL OF ANALOGUE AND DIGITAL GAMES

International Journal of Film and Media Arts
2023 | Journal article
EID:

2-s2.0-85163400820

Part of ISSN: 21839271
Contributors: Neves, P.P.; Sousa, C.; Fonseca, M.; Rye, S.
Source: Self-asserted source
Pedro Pinto Neves via Scopus - Elsevier
grade
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Barriers and Hindrances to the Effective Use of Games in Education: Systematic Literature Review and Intervention Strategies

European Conference on Games Based Learning
2023-09-29 | Journal article
Contributors: Carla Sousa; Pedro Neves; Filipe Luz
Source: check_circle
Crossref
grade
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Early Playtesting with Clients and Therapists of More Game-Like Therapy

IEEE Conference on Games
2023-08-24 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-3437970

Contributors: Neves, Pedro Pinto ; Fernandes, Pedro; Palmeira, Inês; Fonseca, Micaela; Lopes, Phil; Corresponding author: Neves, Pedro Pinto .
Source: check_circle
CIÊNCIAVITAE

GameIN: Proposing Methodological Disruptions in the Study of Inclusive Games

IAMCR 2023 Lyon - Inhabiting the planet: Challenges for media, communication and beyond
2023-07-09 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-3912492

Contributors: Luz, Filipe Soares Branco da Costa; Sousa, Carla; Neves, Pedro Pinto ; Fonseca, Micaela; Quaresma, Claudia; Sanches, Isabel Rodrigues
Source: check_circle
CIÊNCIAVITAE

Interaction, Challenge, and Learning: Innovations in Gaming for Serious Purposes

International Journal of Film and Media Arts
2023-06-15 | Journal issue or edition
SOURCE-WORK-ID:

cv-prod-id-3912491

Contributors: Neves, Pedro Pinto ; Sousa, Carla; Fonseca, Micaela; Rye, Sara
Source: check_circle
CIÊNCIAVITAE

International Journal of Games and Social Impact, 1(1)

International Journal of Games and Social Impact
2023-01-01 | Journal issue or edition
SOURCE-WORK-ID:

cv-prod-id-3912490

Part of ISSN: 2975-8386
Contributors: Neves, Pedro Pinto ; Sousa, Carla; Luz, Filipe Soares Branco da Costa; Fonseca, Micaela
Source: check_circle
CIÊNCIAVITAE

VR for Rehabilitation: The Therapist Interaction and Experience

2022 | Book chapter
Contributors: Ana Ferreira; Alena Hanchar; Vitória Menezes; Bruno Giesteira; Claudia Quaresma; Susana Pestana; Andreia Pinto de Sousa; Pedro Neves; Micaela Fonseca
Source: check_circle
Crossref
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AN ACCESSIBLE AND INCLUSIVE FUTURE FOR TABLETOP GAMES AND LEARNING: PARADIGMS AND APPROACHES

2022-11 | Conference paper
Contributors: Carla Sousa; Filipe Luz; Maria Micaela Fonseca; Pedro Neves; Phil Lopes; Vicky Maratou; Rizos Chaliampalias; Achilles Kameas; Yama Abdullahi; Sara Rye
Source: check_circle
Crossref
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Improving the CS Curriculum of a Top-Down Videogames BA

2022-11-21 | Conference paper
Contributors: Nuno Fachada; Diogo de Andrade; Pedro Serra; Nélio Códices; Filipe Luz; Phil Lopes; Micaela Fonseca; Pedro Neves
Source: check_circle
Crossref
grade
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Game-based learning - mechanics of inclusivity

Learning and Education Conference 2022 - Learning Together: Inclusive Learning and Teaching Across the LSBU Group
2022-01-18 | Conference paper
Source: Self-asserted source
Pedro Pinto Neves

Designing a therapeutic game for maximized entertainment

25th Annual International CyberPsychology, CyberTherapy & Social Networking Conference (CYPSY25)
2021 | Conference abstract
SOURCE-WORK-ID:

cv-prod-id-2751802

Contributors: Micaela Fonseca (961A-1B84-DB7F); Neves, Pedro Pinto ; Miguel Fernández; Quaresma, Claudia; Oliveira, Jorge; gamito, pedro; Filipe Luz
Source: check_circle
CIÊNCIAVITAE

GBL for Psychological Intervention Related Skills: What Challenges? What Paths?

Proceedings of the 15th European Conference on Game Based Learning
2021 | Conference paper
Source: Self-asserted source
Pedro Pinto Neves
grade
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Proceedings of the Games and Social Impact Media Research Conference - GLOW 2021

Universidade Lusófona
2021 | Edited book
SOURCE-WORK-ID:

cv-prod-id-3912488

Contributors: Sousa, Carla; Luz, Filipe Soares Branco da Costa; Fonseca, Micaela; Neves, Pedro Pinto
Source: check_circle
CIÊNCIAVITAE

The Challenges and Opportunities of Analogue Game-Based Learning

London South Bank University
2021 | Report
Source: Self-asserted source
Pedro Pinto Neves
grade
Preferred source (of 2)‎

The Systems and Methods of Game Design

Information
2021-11-27 | Journal article
Contributors: Pedro Pinto Neves; Nelson Zagalo
Source: check_circle
Crossref
grade
Preferred source (of 4)‎

Game Design as an Autonomous Research Subject

Information
2021-09-10 | Journal article
Contributors: Pedro Pinto Neves; Nelson Zagalo
Source: check_circle
Crossref
grade
Preferred source (of 4)‎

INFLUENZA: A Board Game Design Experiment on Vaccination

Simulation & Gaming
2021-08 | Journal article
Contributors: Pedro Pinto Neves; Filipe Luz; Eva Vital; Jorge Oliveira
Source: check_circle
Crossref
grade
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Sebenta da Unidade Curricular de Argumento e Narrativas Interativas -- Parte I, Definir Narrativas e Enredos

2020 | Interactive resource
SOURCE-WORK-ID:

cv-prod-id-2255638

Contributors: Neves, Pedro Pinto
Source: check_circle
CIÊNCIAVITAE

Uncovering Literacy Practices in the game Total War: Shogun 2 with a Contract-agency Model

MILT Conference – Media Literacy for Living Together
2019-06-26 | Conference abstract
SOURCE-WORK-ID:

cv-prod-id-2039678

EID:

2-s2.0-85097560683

Part of ISSN: 2183-9271
Source: Self-asserted source
Pedro Pinto Neves
grade
Preferred source (of 4)‎

Videogame Agency as a Bio-costs Contract

Journal of Science and Technology of the Arts
2018-12-13 | Journal article
Contributors: Pedro Pinto Neves; Leonel Morgado; Nelson Zagalo
Source: check_circle
Crossref
grade
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An exploration of agency in videogames

Universidade do Minho Instituto de Ciências Sociais
2017-06-19 | Dissertation or Thesis
SOURCE-WORK-ID:

cv-prod-id-1942034

OTHER-ID:

101410581

Contributors: Neves, Pedro Pinto
Source: check_circle
CIÊNCIAVITAE

A serious game about bullying

SIIE13 - XV Simpósio Internacional de Informática Educativa
2013-11 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-1944227

Contributors: Rodrigues, Diana; Neves, Pedro Pinto ; Barroso, Ricardo; Morgado, Leonel
Source: check_circle
CIÊNCIAVITAE
grade
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Editorial

International Journal of Games and Social Impact
2013-01-01 | Journal article
Contributors: Pedro Neves
Source: check_circle
Crossref
grade
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Onde Deve Entrar a Usabilidade na Análise de Videojogos

Jogar, jogo e sociedade = Play, game and society: Conferência Anual em Ciência e Arte dos Videojogos - Videojogos 2012
2012 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-1944426

Contributors: Neves, Pedro Pinto ; Morgado, Leonel; Nelson Zagalo
Source: check_circle
CIÊNCIAVITAE
grade
Preferred source (of 2)‎

PLAYER--a European Project and a Game to Foster Entrepreneurship Education for Young People

2012 | Journal article
Source: Self-asserted source
Pedro Pinto Neves

PLAYER-a European project and a game to foster entrepreneurship education for young people

Journal of Universal Computer Science
2012 | Journal article
EID:

2-s2.0-84857859389

Part of ISSN: 0958695X 09486968
Contributors: Fonseca, B.; Morgado, L.; Paredes, H.; Martins, P.; Gonçalves, R.; Neves, P.; Nunes, R.R.; Lima, J.; Varajão, J.; Pereira, Â. et al.
Source: Self-asserted source
Pedro Pinto Neves via Scopus - Elsevier
grade
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PLAYER: A european challenge game to discover young entrepreneurs

Handbook of Research on Serious Games as Educational, Business and Research Tools
2012 | Book chapter
EID:

2-s2.0-84898592454

Contributors: Neves, P.; Nunes, R.R.; Lima, J.; Martins, P.; Paredes, H.; Varajão, J.; Morgado, L.; Gonçalves, R.; Fonseca, B.; Sanders, R. et al.
Source: Self-asserted source
Pedro Pinto Neves via Scopus - Elsevier
grade
Preferred source (of 2)‎

PLAYER: A European Challenge Game to Discover Young Entrepreneurs

Handbook of Research on Serious Games as Educational, Business and Research Tools
2012 | Book chapter
SOURCE-WORK-ID:

cv-prod-id-1944686

SOURCE-WORK-ID:

cv-prod-id-658007

Source: Self-asserted source
Pedro Pinto Neves
grade
Preferred source (of 2)‎

Videogame Design Pattern Writing in a Sliding Configuration

Actas da Actas da Videojogos 2011 - 4.ª Conferência de Ciências e Artes dos Videojogos
2011 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-658008

Part of ISBN: 978-989-20-2953-5
Source: Self-asserted source
Pedro Pinto Neves
grade
Preferred source (of 2)‎

Expressive Productivity in Videogames: Benefits from Applied Research in Normative Studies

Videojogos 2010 - Conferência de Ciências e Artes dos Videojogos / Sciences and Arts of Videogames Conference
2010 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-658005

Contributors: Neves, Pedro Pinto; Zagalo, Nelson; Morgado, Leonel
Source: check_circle
CIÊNCIAVITAE
grade
Preferred source (of 2)‎

For a Normative-Expressive Baseline Model in Videogame Design

SBGames 2010 - IX Simpósio Brasileiro de Jogos e Entertenimento Digital
2010 | Conference paper
SOURCE-WORK-ID:

cv-prod-id-658006

Part of ISSN: 2179-2259
Contributors: Neves, Pedro Pinto; Nelson Zagalo; Morgado, Leonel
Source: check_circle
CIÊNCIAVITAE

Proposal for a Holistic Method of Game Studies Critical Discourse: The Critical Etiology of Videogames

Videojogos 2009 - Conferência de Ciências e Artes dos Videojogos
2009 | Conference abstract
SOURCE-WORK-ID:

cv-prod-id-658004

Contributors: Neves, Pedro Pinto
Source: check_circle
CIÊNCIAVITAE