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Works (27)

Exploring the Integration of Phenomenon-Based Learning Approach in Programming and Critical Thinking Intent

2024 | Book chapter
Contributors: Meng-Chun Tsai; Hao-Chiang Koong Lin
Source: check_circle
Crossref

Integrating Urban Mining Concepts Through AI-Generated Storytelling and Visuals: Advancing Sustainability Education in Early Childhood

Sustainability
2024-12-23 | Journal article
Contributors: Ruei-Shan Lu; Hao-Chiang Koong Lin; Yong-Cih Yang; Yo-Ping Chen
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Integrating Digital Technologies and Alternate Reality Games for Sustainable Education: Enhancing Cultural Heritage Awareness and Learning Engagement

Sustainability
2024-10-30 | Journal article
Contributors: Hao-Chiang Koong Lin; Li-Wen Lu; Ruei-Shan Lu
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Integrating AI-Guided Instruction with Alternate Reality Games: Enhancing Learning Emotions, Engagement, and Control Beliefs in Digital Learning Environments

2024-10-16 | Preprint
Contributors: Ruei-Shan Lu; Hao-Chiang Koong Lin; Yong-Cih Yang
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

The Impacts of Gradually Dismantled Scaffolding on Learning Performance, Learning Engagement, and Self-Regulated Learning in Elementary School mBot Courses

Computers in the Schools
2024-08-13 | Journal article
Contributors: Hao-Chiang Koong Lin; Chun-Hsiung Tseng; Hui-Ling Chiang; Jai-Rou Lin
Source: check_circle
Crossref

The Effect of Makey Makey Combined with Tangible Learning on Marine Conservation Outcomes with Attitude, and Learning Satisfaction of Rural Elementary School Students

2023 | Book chapter
Contributors: Yu-Hsuan Lin; Jie-Yu Rong; Hao-Chiang Koong Lin
Source: check_circle
Crossref

The impact of culinary virtual reality curriculum on students’ learning outcomes and acceptance

Innovations in Education and Teaching International
2023-11-28 | Journal article
Contributors: Meng-Lei Monica Hu; Hao-Chiang Koong Lin; Yu-Hsuan Lin; Yu-Hsi Yuan
Source: check_circle
Crossref

Integrating the STEAM-6E Model with Virtual Reality Instruction: The Contribution to Motivation, Effectiveness, Satisfaction, and Creativity of Learners with Diverse Cognitive Styles

Sustainability
2023-04-06 | Journal article
Contributors: Yu-Hsuan Lin; Hao-Chiang Koong Lin; Tao-Hua Wang; Cheng-Hsun Wu
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

The Influence of Distance Education and Peer Self-Regulated Learning Mechanism on Learning Effectiveness, Motivation, Self-Efficacy, Reflective Ability, and Cognitive Load

Sustainability
2023-03-02 | Journal article
Contributors: Yu-Chen Kuo; Hao-Chiang Koong Lin; Yu-Hsuan Lin; Tao-Hua Wang; Bo-Yue Chuang
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

The Effect on Students’ Learning Efficacy by Using Self-regulated Learning Combined with Game-Based Learning in Learning Idioms

2022 | Book chapter
Contributors: Yu-Chen Liang; Hao-Chiang Koong Lin; Yu-Hsuan Lin
Source: check_circle
Crossref

The Effectiveness of Incorporating Augmented Reality Board Game into Temple Culture

2022 | Book chapter
Contributors: Yu-Chen Liang; Hao-Chiang Koong Lin; Yu-Hsuan Lin
Source: check_circle
Crossref

Eye Movement Analysis and Usability Assessment on Affective Computing Combined with Intelligent Tutoring System

Sustainability
2022-12-13 | Journal article
Contributors: Hao-Chiang Koong Lin; Yi-Cheng Liao; Hung-Ta Wang
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Use of Latent Dirichlet Allocation and Structural Equation Modeling in Determining the Factors for Continuance Intention of Knowledge Payment Platform

Sustainability
2022-07-22 | Journal article
Contributors: Heng Xu; Menglu Zhang; Jun Zeng; Huihui Hao; Hao-Chiang Koong Lin; Mengyun Xiao
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Using STEAM-6E Model in AR/VR Maker Education Teaching Activities to Improve High School Students’ Learning Motivation and Learning Activity Satisfaction

2021 | Book chapter
Contributors: Yu-Hsuan Lin; Hao-Chiang Koong Lin; Hsin-Lan Liu
Source: check_circle
Crossref

Incorporating Affective Computing Into an Interactive System With MakeyMakey

International Journal of Online Pedagogy and Course Design
2021-10-29 | Journal article
Contributors: Liu Hsin Lan; Lin Hao-Chiang Koong; Liang Yu-Chen; Zeng Yu-cheng; Zhan Kai-cheng; Liu Hsin-Yueh
Source: check_circle
Crossref

Usability of an Affective Emotional Learning Tutoring System for Mobile Devices

Sustainability
2021-07-14 | Journal article
Contributors: Tao-Hua Wang; Hao-Chiang Koong Lin; Hong-Ren Chen; Yueh-Min Huang; Wei-Ting Yeh; Cheng-Tsung Li
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Using Flipped Classroom to Improve the Learning Effectiveness of Digital Logic Courses

Electronics
2021-07-03 | Journal article
Contributors: Tuan-Yung Han; Hong-Ren Chen; Hao-Chiang Koong Lin
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Empirical Study on the Factors Affecting User Switching Behavior of Online Learning Platform Based on Push-Pull-Mooring Theory

Sustainability
2021-06-24 | Journal article
Contributors: Heng Xu; Jingru Wang; Zhaodan Tai; Hao-Chiangkoong Lin
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

The design and evaluation of a multimodal ubiquitous learning application for EFL writers

Digital Creativity
2021-04-03 | Journal article
Contributors: Vivien Lin; Yu-Hsuan Lin; Min-Chai Hsieh; Gi-Zen Liu; Hao-Chiang Koong
Source: check_circle
Crossref

Effects of Incorporating Augmented Reality into a Board Game for High School Students’ Learning Motivation and Acceptance in Health Education

Sustainability
2021-03-17 | Journal article
Contributors: Hao-Chiang Koong Lin; Yu-Hsuan Lin; Tao-Hua Wang; Lun-Ke Su; Yueh-Min Huang
Source: check_circle
Crossref

Constructing Emotional Machines: A Case of a Smartphone-Based Emotion System

Electronics
2021-01-27 | Journal article
Contributors: Hao-Chiang Koong Lin; Yu-Chun Ma; Min Lee
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Using an Augmented-Reality Board Game for Drug Addiction Prevention at a University in Taiwan

2019 | Book chapter
Contributors: Yu-Hsuan Lin; Hao-Chiang Koong Lin
Source: check_circle
Crossref

Augmented Reality Applied to Smartphones and Wearable Devices - Virtual Furniture Simulation System

2018 | Book chapter
Contributors: Yi-Cheng Liao; Tao-Hua Wang; Hao-Chiang Koong Lin; Kuan-Yu Lin
Source: check_circle
Crossref

The Creation of Interactive Visual Music with Kandinsky Abstract Arts

2018 | Book chapter
Contributors: Yu-Hsuan Lin; Chad Lin; Chia-Wei Chang; Hao-Chiang Koong Lin
Source: check_circle
Crossref

Usability Evaluation of the Game Based E-Book System on Natural Science Teaching System

2018 | Book chapter
Contributors: Meng-Chun Tsai; Hao-Chiang Koong Lin; Chad Lin
Source: check_circle
Crossref

A Study on the Behavioral Patterns Formed by Subjects with Different Cognitive Styles in Playing Augmented Reality Interaction Games

2017 | Book chapter
Contributors: Meng-Chun Tsai; Hao-Chiang-Koong Lin
Source: check_circle
Crossref

The Development of an Affective Tutoring System for Japanese Language Learners

2017 | Book chapter
Contributors: Yu Chun Ma; Hao-Chiang-Koong Lin
Source: check_circle
Crossref

Peer review (1 review for 1 publication/grant)

Review activity for Research and practice in technology enhanced learning. (1)