Marco Fratarcangeli is an Associate Professor at Chalmers University of Technology, in Gothenburg (Sweden). His research interests are in the area of interactive computer graphics, physically-based animation and virtual characters synthesis, with application to computational design and medical fields. In particular, he focuess on (i) the application of computational physical models to the simulation of soft bodies and (ii) the design and implementation of parallel simulation algorithms and data structures suitable for the full exploitation of modern GPUs. He has been a senior lecturer at Chalmers (2014 – 2016), and an assistant professor (2011 – 2014) at Sapienza University of Rome (Italy), where he obtained his PhD degree (2009) in Computer Engineering. He has been also a visiting professor (03-07/2014) at Télécom ParisTech in Paris (France), and from 2004 to 2006 a visiting researcher at the Image Coding Group at the Linköping Institute of Technology (Sweden).