Personal information

Malaysia

Activities

Employment (2)

Universiti Sains Malaysia: George Town, Pulau Pinang, MY

2023-10-01 to present | University Tutor (Centre for Instructional Technology and Multimedia)
Employment
Source: Self-asserted source
Darren Lim Yie

Universiti Sains Malaysia: George Town, Pulau Pinang, MY

2021-10-01 to present | Research Assistant (Centre for Instructional Technology and Multimedia)
Employment
Source: Self-asserted source
Darren Lim Yie

Education and qualifications (2)

Universiti Sains Malaysia: George Town, Pulau Pinang, MY

2021-10-01 to 2023-10-12 | Master of Arts (Educational Technology) (Centre for Instructional Technology and Multimedia)
Education
Source: Self-asserted source
Darren Lim Yie

Universiti Sains Malaysia: George Town, Pulau Pinang, MY

2017-09-01 to 2021-08-30 | Bachelor of Education (Honours) (School of Educational Studies)
Education
Source: Self-asserted source
Darren Lim Yie

Works (15)

Evaluating augmented reality in physical education for dyslexic students from the perspectives of teachers and students

Scientific Reports
2025-03-05 | Journal article
Part of ISSN: 2045-2322
Contributors: Nur Azlina Mohamed Mokmin; Regania Pasca Rassy; Darren Lim Yie
Source: Self-asserted source
Darren Lim Yie

Forming the Depth-Annex-Motion-Placement (DAMP) Conceptual Model for Gamified Learning

2024-10-31 | Book chapter
Contributors: Darren Lim Yie; Mageswaran Sanmugam; Wan Ahmad Jaafar Wan Yahaya; Syahrini Shawalludin; Jingru Zhang
Source: check_circle
Crossref

Beyond the Screen to Learn

Power of Persuasive Educational Technologies in Enhancing Learning
2024-08-10 | Book chapter
Part of ISBN: 9798369363973
Part of ISBN: 9798369363997
Part of ISSN: 2326-8905
Part of ISSN: 2326-8913
Contributors: Jingru Zhang; Yuhe Lu; Hanjun Su; Darren Lim Yie; Shaoxu Du
Source: Self-asserted source
Darren Lim Yie

The Impact of Gamification Depth on Higher Educational Students’ Intrinsic Motivation and Performance Levels

Higher Education for the Future
2024-07 | Journal article
Contributors: Darren Lim Yie; Mageswaran Sanmugam; Wan Ahmad Jaafar Wan Yahaya; Zuheir N Khlaif
Source: check_circle
Crossref

Utilizing “Immersuasive” Technology in the Context of Safety Education

2024-07-12 | Book chapter
Contributors: Darren Lim Yie; Mageswaran Sanmugam; Wan Ahmad Jaafar Wan Yahaya
Source: check_circle
Crossref

Redesigning Malaysian University Students’ Player Traits from the Perspective of Game Theory: A Qualitative Study

International Journal of Information and Education Technology
2024-04-15 | Journal article | Writing - original draft
Part of ISSN: 2010-3689
Contributors: Darren Lim Yie; Mageswaran Sanmugam; Wan Ahmad Jaafar Wan Yahaya; Musabah Said Al-Breiki
Source: Self-asserted source
Darren Lim Yie

The contribution of diversity towards player traits of learners in a classroom: Constructing a theoretical conceptual framework

Comparative Research on Diversity in Virtual Learning: Eastern vs. Western Perspectives
2023 | Book chapter
EID:

2-s2.0-85162892409

Contributors: Yie, D.L.; Sanmugam, M.
Source: Self-asserted source
Darren Lim Yie via Scopus - Elsevier

The Effect of Gamified Depth on Malaysian Higher Education Students’ Intrinsic Motivation Level and Achievement Level

2023-06-28 | Preprint
Contributors: Darren Lim Yie; Mageswaran Sanmugam; Wan Ahmad Jaafar Wan Yahaya; Zuheir N. Khlaif
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Addressing the Dilemma of Online Gamification with Subgame Perfect Equilibria

International Journal of Information and Education Technology
2023-04-15 | Journal article
Part of ISSN: 2010-3689
Contributors: Darren Lim; Mageswaran Sanmugam; Wan Ahmad Jaafar Wan Yahaya
Source: Self-asserted source
Darren Lim Yie
grade
Preferred source (of 2)‎

The Contribution of Diversity Towards Player Traits of Learners in a Classroom

2023-01-27 | Book chapter
Contributors: Darren Lim Yie; Mageswaran Sanmugam
Source: check_circle
Crossref

Incorporating game theory and gamification in the educational context

Perspectives and Practices of Gamification
2022 | Book chapter
EID:

2-s2.0-85152749261

Contributors: Yie, D.L.; Sanmugam, M.; Yahaya, W.A.J.W.; Chee, K.N.
Source: Self-asserted source
Darren Lim Yie via Scopus - Elsevier

Convergence of motivation from game-like context to real-life context: a quantitative study

2022-08-02 | Conference paper
Contributors: Darren Lim Yie; Mageswaran A L Sanmugam; Wan Ahmad Jaafar Wan Yahaya
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

The dilemma of online gamified learning in Malaysian educational context: A qualitative study on Malaysian university students’ perspective

2022 IEEE 12th Symposium on Computer Applications & Industrial Electronics (ISCAIE)
2022-05-21 | Journal article
Source: Self-asserted source
Darren Lim Yie
grade
Preferred source (of 2)‎

CAN ALL SUBJECTS BE GAMIFIED? FINDING THE EFFECTIVENESS OF GAMIFICATION IN SECONDARY SCHOOL CORE SUBJECTS

2022-03 | Conference paper
Contributors: Darren Lim; Mageswaran Sanmugam; Wan Ahmad Jaafar Bin Wan Yahaya
Source: check_circle
Crossref

KNOW YOUR PLACE: REFRAMING GAMIFIED LEARNING, GAME-BASED LEARNING AND IMMERSIVE LEARNING IN E-LEARNING

2022-03 | Conference paper
Contributors: Darren Lim; Mageswaran Sanmugam; Wan Ahmad Jaafar Bin Wan Yahaya
Source: check_circle
Crossref

Peer review (5 reviews for 3 publications/grants)

Review activity for International journal of computers for mathematical learning. (3)
Review activity for International journal of educational research open. (1)
Review activity for PloS one. (1)