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Biography
Marco Bento was born in Coimbra. In 2003, he graduated in Primary Education at Coimbra School of Education, Coimbra Polytechnic Institute (IPC). He has a Postgraduate Diploma in ICT and a Master in ICT, with specialization in Multimedia Communication.
In 2015, he awarded a Merit Scholarship for his Academic path in Higher Education.
He received international recognition for two European prizes, which recognize the best research in the area of pedagogical practices using digital with young children (2016) and Innovative Learning Spaces mediated by technology (2018).
He is author and responsible for several trainings, workshops and communications about the use of mobile devices and innovative pedagogical scenarios mediated by technology in educational context (mobile learning, ubiquitous learning, flipped learning, gamification, game based learning, project based learning, spaced learning, collaborative and cooperative learning scenarios, ...).
He is currently researcher at the Research Centre on Education (CIEd), University of Minho, where he attends the PhD in Education Sciences, specializing in Educational Technology. He has a research grant awarded by FCT in the PhD Program Technology Enhanced Learning and Societal Challenges (TEL-SC).
Today, he is also a pedagogical consultant and since January 2020 he took up the Pedagogical Direction at Colégio Santa Eulália, in Santa Maria da Feira.
He is part of two international networks, the COST-Digital Literacy Skills and Practices Network in the Early Years (DigiLitEY), in which he is co-investigator in the action "Digital literacy and multimodality skills: practices with children between 4 and 9 years of age" and the International Collaborative Action Research Network.He is currently co-researcher on the projects:
- Gaming in Action - engaging adult learners with games and gamification, an international project with the objective of involving adults in learning through educational games;
- 12 Habits for Success, an international project aimed at understanding and developing study habits in a technological age;
- E-Learning course on Mobile Robotics for Adult Education: the fourth industrial revolution, an international project on teacher training to work on Mobile Robotics in a technological society;
- FCT Rekindle + 50 Project - Digital migrations and curricular innovation: giving new meaning to experience and rekindle teaching profession after 50, which aims to re-enchant teachers with more than 50 years of teaching through technology.
He was co-investigator in the International Project Bringing Life Into the Classroom, a pedagogical innovation project with the use of mobile devices in education, which presupposed the pedagogical use of mobile technologies in an educational context and the European Project Games2Learn & Gamification2Engage, which researched learning through the game and the phenomenon of gamification in the educational process.He Coordinates for 4 years the SUPERTABi Project (to transform pedagogical practices through the use of pedagogical models centered in the student and mediated by mobile technologies, potentiating the new learning spaces), as well as Coordinates the Meetings on Pedagogical Innovation SUPERTABi to discuss the three dimensions of research: pedagogy, technology and learning space.He is member and editorial assistant of the magazine and website Estreiadialogos, from the International Research-Action Collaborative Network.
Activities
Employment (2)
Education and qualifications (4)
Funding (3)
PTDC/CED-EDG/28017/2017
PD/BD/128148/2016
PD/BI/113559/2015