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Systems and computing engineer from Universidad de los Andes in Colombia, master in software engineering of the same univerity. Worked for three years at Fundacion Konrad Lorenz in the computer science department and focused his reseach on technology-enhanced education and gamification techniques for the classroom. Also worked for three years at the Colivri colaboratory of visual graphics in Universidad de los Andes focusing in research associated with mixed realities and human-computer interaction, as well as teaching in fields like coding and software engineering. Currently is a Ph. D Student at the school of creative technologies in the Auckland University of Technology working in applications of AR technologies for education.
Writter by hobby, also has a minor in creative writting and has won a couple o short stories prizes.