Personal information

Activities

Works (12)

Voltaic Cell Practical Guide Application Based on Mobile-Augmented Reality to Improve Student's Understanding Concepts

Jurnal Paedagogy
2023-07-17 | Journal article
Contributors: Aiza Alya; Achmad Lutfi; Kusumawati Dwiningsih
Source: check_circle
Crossref

Role of Digitalization: Why Game-Based Learning Important During the COVID-19 Pandemic?

International Journal of Current Educational Research
2023-06-03 | Journal article
Contributors: Yoriska Noventi Putri; Achmad Lutfi; Harun Nasrudin
Source: check_circle
Crossref

Gamification: Game as a medium for learning chemistry to motivate and increase retention of student learning outcomes

Journal of Technology and Science Education
2023-01-29 | Journal article
Contributors: Achmad Lutfi; Fitria Aftinia; Bintari Eka Permani
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

The practicality and effectiveness of case study-based module on chemical thermodynamics course (ideal and real gases) as learning tool during the COVID-19 pandemic

Journal of Technology and Science Education
2022-07-07 | Journal article
Contributors: Findiyani Asih; Sri Poedjiastoeti; Achmad Lutfi; Dian Novita; Ismono Ismono; Amalia Purnamasari
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Applying gamification to improve the quality of teaching and learning of chemistry in high schools: A case study of indonesia

Asia-Pacific Forum on Science Learning and Teaching
2021 | Journal article
EID:

2-s2.0-85115641347

Part of ISSN: 16094913
Contributors: Lutfi, A.; Suyono; Hidayah, R.
Source: Self-asserted source
Achmad Lutfi via Scopus - Elsevier

Gamification for Learning Media: Learning Chemistry with Games Based on Smartphone

Journal of Physics: Conference Series
2021 | Conference paper
EID:

2-s2.0-85108024306

Part of ISSN: 17426596 17426588
Contributors: Lutfi, A.; Hidayah, R.
Source: Self-asserted source
Achmad Lutfi via Scopus - Elsevier

GAMIFIKASI UNTUK PENDIDIKAN: PEMBELAJARAN KIMIA YANG MENYENANGKAN PADA MASA PANDEMIC COVID-19

Jurnal Pendidikan Kimia Indonesia
2021-10-16 | Journal article
Contributors: Achmad Lutfi; Nur Qurrotur Aini; Nurul Amalia; Putri Amiratul Umah; Maissy Diana Rukmana
Source: check_circle
Crossref

Chemical bonding successful learning using the “Chebo collect game”: A case study

Journal of Technology and Science Education
2021-07-28 | Journal article
Contributors: Achmad Lutfi; Rusly Hidayah; Sukarmin Sukarmin; Kusumawati Dwiningsih
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Gamification for Science Learning Media Challenges of Teacher and Expectations of Students

International Journal of Interactive Mobile Technologies (iJIM)
2021-01-12 | Journal article
Contributors: Achmad Lutfi; Rusly Hidayah
Source: check_circle
Crossref
grade
Preferred source (of 2)‎

Implementation of Interactive Multimedia and Kit with Writing-to-Learn Strategy on the Chemistry in Daily Life Topic for Junior High School with Disabilities

Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019
2020 | Conference paper
EID:

2-s2.0-85127553237

Contributors: Sukarmin; Poedjiastoeti, S.; Novita, D.; Lutfi, A.; Susanti, L.
Source: Self-asserted source
Achmad Lutfi via Scopus - Elsevier

EDUTAINMENT WITH COMPUTER GAME AS A CHEMISTRY LEARNING MEDIA

JPPS (Jurnal Penelitian Pendidikan Sains)
2019-08-12 | Journal article
Contributors: Achmad Lutfi; Suyono Suyono; Erman Erman; Rusly Hidayah
Source: check_circle
Crossref

Activating Student to Learn Chemistry using Chemmy Card 6-1 Game as an Instructional Medium in IUPAC Nomenclature of Inorganic Compounds

Journal of Physics: Conference Series
2018 | Conference paper
EID:

2-s2.0-85043791062

Part of ISSN: 17426596 17426588
Contributors: Lutfi, A.; Hidayah, R.
Source: Self-asserted source
Achmad Lutfi via Scopus - Elsevier