Personal information

Virtual Reality, Crowd simulation

Activities

Employment (3)

Universitat Politècnica de Catalunya: Barcelona, Catalunya, ES

2014-09-01 to present | Associate Professor (Computer Science)
Employment
Source: Self-asserted source
Nuria Pelechano

Universitat Politècnica de Catalunya: Barcelona, Catalunya, ES

2007-09-01 to 2014-08-31 | Assistant Professor (Llenguatges i Sistemes Informàtics)
Employment
Source: Self-asserted source
Nuria Pelechano

University of Pennsylvania: Philadelphia, PA, US

2006-06-20 to 2007-08-31 | Postdoc researcher (Computer & Information Science)
Employment
Source: Self-asserted source
Nuria Pelechano

Education and qualifications (3)

University of Pennsylvania: Philadelphia, PA, US

2003-09-01 to 2006-06-19 | PhD (Computer and Information Science)
Education
Source: Self-asserted source
Nuria Pelechano

University College London: London, London, GB

2001-09-01 to 2002-09-15 | MSc (Computer Science)
Education
Source: Self-asserted source
Nuria Pelechano

Universitat de València: Valencia, Comunitat Valenciana, ES

1996-09-15 to 2001-07-27 | Computer Science Engineering (Informática)
Education
Source: Self-asserted source
Nuria Pelechano

Professional activities (3)

Eurographics European Association for Computer Graphics: Geneva, Genève, CH

Membership
Source: Self-asserted source
Nuria Pelechano

Sociedad Cientifica Informática de Española: Madrid, ES

2019-07 to present | Miembro de Consejo General
Membership
Source: Self-asserted source
Nuria Pelechano

Eurographics Spanish Chapter EGSE: San Sebastian, ES

2019-07 to present | President
Membership
Source: Self-asserted source
Nuria Pelechano

Funding (2)

Creating Lively Interactive Populated Environments

2020-03-01 to 2024-02-29 | Grant
European Commission (Brussels, BE)
GRANT_NUMBER: 860768
Source: Self-asserted source
Nuria Pelechano via DimensionsWizard

3D4LIFE Visualization, modeling, simulation and interaction with 3D models. Applications in life sciences and urban environments

2017-01 to 2021-06 | Grant
Ministerio de Economía, Industria y Competitividad, Gobierno de España (Madrid, ES)
Part of GRANT_NUMBER:

TIN2017-88515-C2

Source: Self-asserted source
Nuria Pelechano

Works (50 of 56)

Items per page:
Page 1 of 2

Fitted avatars: automatic skeleton adjustment for self-avatars in virtual reality

Virtual Reality
2023-09 | Journal article | Author
Part of ISSN: 1359-4338
Part of ISSN: 1434-9957
Contributors: Jose Luis Ponton; Victor Ceballos Inza; Lesly María Acosta Argueta; Alejandro Rios Jerez; Eva Monclús; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano
grade
Preferred source (of 2)‎

GREIL-Crowds: Crowd Simulation with Deep Reinforcement Learning and Examples

ACM Transactions on Graphics
2023-08 | Journal article
Contributors: Panayiotis Charalambous; Julien Pettre; Vassilis Vassiliades; Yiorgos Chrysanthou; Nuria Pelechano
Source: check_circle
Crossref

Animation Fidelity in Self-Avatars: Impact on User Performance and Sense of Agency

2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)
2023-03 | Conference paper
Contributors: Haoran Yun; Jose Luis Ponton; Carlos Andujar; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano

Fighting Pandemics With Computer Graphics and Applications

IEEE Computer Graphics and Applications
2023-01-01 | Journal article
Contributors: Soraia Raupp Musse; Nuria Pelechano
Source: check_circle
Crossref

AvatarGo: Plug and Play self-avatars for VR

Eurographics
2022 | Conference paper
Source: Self-asserted source
Nuria Pelechano

Authoring Virtual Crowds: A Survey

Computer Graphics Forum
2022-05 | Journal article
Contributors: Marilena Lemonari; Rafael Blanco; Panayiotis Charalambous; Nuria Pelechano; Marios Avraamides; Julien Pettré; Yiorgos Chrysanthou
Source: check_circle
Crossref

Procedural crowd generation for semantically augmented virtual cities

Computers and Graphics (Pergamon)
2021 | Journal article
EID:

2-s2.0-85110122318

Part of ISSN: 00978493
Contributors: Rogla, O.; Patow, G.A.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

The Impact of Animations in the Perception of a Simulated Crowd

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2021 | Book
EID:

2-s2.0-85118349314

Part of ISSN: 16113349 03029743
Contributors: Molina, E.; Ríos, A.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Towards a human-like approach to path finding

Computers and Graphics (Pergamon)
2021 | Journal article
EID:

2-s2.0-85114986530

Part of ISSN: 00978493
Contributors: Rahmani, V.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Foreword to the special section on SIBGRAPI–Conference on Graphics, Patterns and Images is an international conference 2020

Computers & Graphics
2021-02 | Journal article
Contributors: Soraia Raupp Musse; Roberto Cesar Jr; Nuria Pelechano; Zhangyang (Atlas) Wang
Source: check_circle
Crossref

Avatars rendering and its effect on perceived realism in Virtual Reality

Proceedings - 2020 IEEE International Conference on Artificial Intelligence and Virtual Reality, AIVR 2020
2020 | Conference paper
EID:

2-s2.0-85100063299

Contributors: Molina, E.; Jerez, A.R.; Gómez, N.P.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Comparing navigation meshes: Theoretical analysis and practical metrics

Computers and Graphics (Pergamon)
2020 | Journal article
EID:

2-s2.0-85088385960

Part of ISSN: 00978493
Contributors: van Toll, W.; Triesscheijn, R.; Kallmann, M.; Oliva, R.; Pelechano, N.; Pettré, J.; Geraerts, R.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Follower behavior under stress in immersive VR

Virtual Reality
2020 | Journal article
EID:

2-s2.0-85081573945

Part of ISSN: 14349957 13594338
Contributors: Ríos, A.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Message from the Program Chairs

Proceedings - 2020 33rd SIBGRAPI Conference on Graphics, Patterns and Images, SIBGRAPI 2020
2020 | Conference paper
EID:

2-s2.0-85099530513

Contributors: Musse, S.P.; Cesar, R.; Pelechano, N.; Wang, Z.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Multi-agent parallel hierarchical path finding in navigation meshes (MA-HNA*)

Computers & Graphics
2020-02 | Journal article
Contributors: Vahid Rahmani; Nuria Pelechano
Source: check_circle
Crossref

An automatic tool to facilitate authoring animation blending in game engines

Proceedings - MIG 2019: ACM Conference on Motion, Interaction, and Games
2019 | Conference paper
EID:

2-s2.0-85074831069

Contributors: Delicado, L.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Procedural Crowd Generation for Semantically Augmented Virtual Cities

arXiv
2018 | Other
EID:

2-s2.0-85094448235

Contributors: Rogla, O.; Pelechano, N.; Patow, A.G.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Users' locomotor behavior in collaborative virtual reality

Proceedings - MIG 2018: ACM SIGGRAPH Conference on Motion, Interaction, and Games
2018 | Conference paper
EID:

2-s2.0-85061796189

Contributors: Ríos, A.; Palomar, M.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

VR-assisted Architectural Design in a Heritage Site: the Sagrada Fam�lia Case Study

Eurographics Workshop on Graphics and Cultural Heritage
2018 | Conference paper
Part of ISBN: 978-3-03868-057-4
Source: Self-asserted source
Nuria Pelechano

Improvements to hierarchical pathfinding for navigation meshes

Proceedings of the Tenth International Conference on Motion in Games - MIG '17
2017 | Conference paper
Part of ISBN: 9781450355414
Contributors: Vahid Rahmani; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

Introduction to Crowd Simulation

EG 2017 - Tutorials
2017 | Conference paper
Source: Self-asserted source
Nuria Pelechano

Procedural Semantic Cities

Spanish Computer Graphics Conference (CEIG)
2017 | Conference paper
Part of ISBN: 978-3-03868-046-8
Source: Self-asserted source
Nuria Pelechano
grade
Preferred source (of 2)‎

A comparative study of navigation meshes

Proceedings of the 9th International Conference on Motion in Games - MIG '16
2016 | Conference paper
Contributors: Wouter van Toll; Roy Triesscheijn; Marcelo Kallmann; Ramon Oliva; Nuria Pelechano; Julien Pettré; Roland Geraerts
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search
grade
Preferred source (of 2)‎

A Survey of Real-Time Crowd Rendering

Computer Graphics Forum
2016 | Journal article
EID:

2-s2.0-84944400755

Contributors: Beacco, A.; Pelechano, N.; Andújar, C.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Impostor-based crowd rendering

Simulating Heterogeneous Crowds with Interactive Behaviors
2016 | Book
EID:

2-s2.0-85051942714

Contributors: Beacco, A.; Pelechano, N.; Andújar, C.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Simulating heterogeneous crowds with interactive behaviors

Simulating Heterogeneous Crowds with Interactive Behaviors
2016 | Book
EID:

2-s2.0-84994837444

Contributors: Pelechano, N.; Allbeck, J.M.; Kapadia, M.; Badler, N.I.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Hierarchical path-finding for Navigation Meshes (HNA⁎)

Computers & Graphics
2016-10 | Journal article
Contributors: Nuria Pelechano; Carlos Fuentes
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search
grade
Preferred source (of 2)‎

Feeling crowded yet?: crowd simulations for VR

2016 IEEE Virtual Humans and Crowds for Immersive Environments (VHCIE)
2016-03 | Conference paper
Contributors: Nuria Pelechano; Jan M. Allbecky
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

From One to Many: Simulating Groups of Agents with Reinforcement Learning Controllers

Intelligent Virtual Agents
2015 | Other
Contributors: Luiselena Casadiego; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

Simulated virtual crowds coupled with camera-tracked humans

Communications in Computer and Information Science
2015 | Book
EID:

2-s2.0-84955302172

Contributors: Rivalcoba, I.; De Gyves, O.; Rudomin, I.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Virtual Crowds: Steps Toward Behavioral Realism

Synthesis Lectures on Visual Computing
2015-11 | Journal article
Contributors: Mubbasir Kapadia; Nuria Pelechano; Jan Allbeck; Norm Badler
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

Clearance for diversity of agents’ sizes in navigation meshes

Computers & Graphics
2015-04 | Journal article
Contributors: Ramon Oliva; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

Footstep parameterized motion blending using barycentric coordinates

Computers & Graphics
2015-04 | Journal article
Contributors: Alejandro Beacco; Nuria Pelechano; Mubbasir Kapadia; Norman I. Badler
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

CAVAST: The Crows Animation, Visualization, and Simulation Testbed

Spanish Computer Graphics Conference (CEIG)
2014 | Conference paper
Part of ISBN: 978-3-905674-67-5
Source: Self-asserted source
Nuria Pelechano

Coupling camera-tracked humans with a simulated virtual crowd

GRAPP 2014 - Proceedings of the 9th International Conference on Computer Graphics Theory and Applications
2014 | Conference paper
EID:

2-s2.0-84907371952

Contributors: Rivas, J.I.R.; De Gyves, O.; Rudomín, I.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

A Generalized Exact Arbitrary Clearance Technique for Navigation Meshes

Proceedings of Motion on Games - MIG '13
2013 | Conference paper
Contributors: Ramon Oliva; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

Introductory Graphics for Very Diverse Audiences

Eurographics 2013 - Education Papers
2013 | Conference paper
Source: Self-asserted source
Nuria Pelechano

Multi-domain real-time planning in dynamic environments

Proceedings of the 12th ACM SIGGRAPH/Eurographics Symposium on Computer Animation - SCA '13
2013 | Conference paper
Contributors: Mubbasir Kapadia; Alejandro Beacco; Francisco Garcia; Vivek Reddy; Nuria Pelechano; Norman I. Badler
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

NEOGEN: Near optimal generator of navigation meshes for 3D multi-layered environments

Computers and Graphics (Pergamon)
2013 | Journal article
EID:

2-s2.0-84876952311

Contributors: Oliva, R.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

A GPU Based Method for the Automatic Generation of Near-Optimal Navigation Meshes

Spanish Computer Graphics Conference
2012 | Conference paper
Part of ISBN: 978-3-905673-92-0
Source: Self-asserted source
Nuria Pelechano

Distance Learning in Computer Graphics

Eurographics 2012 - Education Papers
2012 | Conference paper
Source: Self-asserted source
Nuria Pelechano

Efficient rendering of animated characters through optimized per-joint impostors

Computer Animation and Virtual Worlds
2012 | Journal article
EID:

2-s2.0-84857543201

Contributors: Beacco, A.; Andujar, C.; Pelechano, N.; Spanlang, B.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

A flexible approach for output-sensitive rendering of animated characters

Computer Graphics Forum
2011 | Journal article
EID:

2-s2.0-84857572052

Contributors: Beacco, A.; Spanlang, B.; Andujar, C.; Pelechano, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Automatic Generation of Suboptimal NavMeshes

Motion in Games
2011 | Other
Contributors: Ramon Oliva; Nuria Pelechano
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

How the ocean personality model affects the perception of crowds

IEEE Computer Graphics and Applications
2011 | Journal article
EID:

2-s2.0-79955546180

Contributors: Durupinar, F.; Pelechano, N.; Allbeck, J.; Güdükbay, U.; Badler, N.I.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

A Framework for Rendering, Simulation and Animation of Crowds

CEIG 09 - Congreso Espanol de Informatica Grafica
2009 | Conference paper
Part of ISBN: 978-3-905673-72-2
Source: Self-asserted source
Nuria Pelechano

Being a part of the crowd: Towards validating VR crowds using presence

Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
2008 | Conference paper
EID:

2-s2.0-84899956563

Contributors: Pelechano, N.; Stocker, C.; Allbeck, J.; Badler, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Creating crowd variation with the OCEAN personality model

Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
2008 | Conference paper
EID:

2-s2.0-84899944199

Contributors: Durupinar, F.; Allbeck, J.; Pelechano, N.; Badler, N.
Source: Self-asserted source
Nuria Pelechano via Scopus - Elsevier

Evacuation simulation models: Challenges in modeling high rise building evacuation with cellular automata approaches

Automation in Construction
2008-05 | Journal article
Contributors: Nuria Pelechano; Ali Malkawi
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search

Virtual Crowds: Methods, Simulation, and Control

Synthesis Lectures on Computer Graphics and Animation
2008-01 | Journal article
Contributors: Nuria Pelechano; Jan M. Allbeck; Norman I. Badler
Source: Self-asserted source
Nuria Pelechano via Crossref Metadata Search
grade
Preferred source (of 2)‎
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