Personal information

Germany, Denmark, Austria

Activities

Employment (5)

University of Konstanz: Konstanz, Baden-Württemberg, DE

2021-09-01 to present | Assistant Professor (Department of Computer and Information Science)
Employment
Source: Self-asserted source
Tiare Feuchtner

Aarhus University: Aarhus, DK

2021-09-01 to present | Affiliated Researcher (Department of Computer Science)
Employment
Source: Self-asserted source
Tiare Feuchtner

Aarhus University: Aarhus, DK

2018-11 to 2021-08-31 | Postdoc (Department of Computer Science)
Employment
Source: Self-asserted source
Tiare Feuchtner

TU Wien: Vienna, AT

2020-09-01 to 2021-06-30 | Postdoc (Institute of Visual Computing and Human-Centered Technology)
Employment
Source: Self-asserted source
Tiare Feuchtner

Aarhus University: Aarhus, DK

2015-03 to 2018-10 | PhD fellow (Department of Computer Science)
Employment
Source: Self-asserted source
Tiare Feuchtner

Education and qualifications (4)

Aarhus University: Aarhus, DK

2015-03 to 2018-10 | PhD (Department of Computer Science)
Education
Source: Self-asserted source
Tiare Feuchtner

Technische Universität Berlin: Berlin, Berlin, DE

2011 to 2015 | MSc
Education
Source: Self-asserted source
Tiare Feuchtner

TU Wien: Vienna, AT

2006 to 2011 | BSc
Education
Source: Self-asserted source
Tiare Feuchtner

Bundesgymnasium Lustena: Lustenau, AT

1998 to 2005
Education
Source: Self-asserted source
Tiare Feuchtner

Professional activities (2)

IEEE Computer Society: Washington, DC, US

Membership
Source: Self-asserted source
Tiare Feuchtner

Association for Computing Machinery: New York, New York, US

Membership
Source: Self-asserted source
Tiare Feuchtner

Works (29)

Who is willing to play skill-adapted exergames? Influences of sociodemographic factors and social comparison processes

Computers in Human Behavior
2025-04 | Journal article
Contributors: Laura M. König; Martina Kanning; Hanna Hauptmann; Tiare Feuchtner; Danielle Arigo
Source: check_circle
Crossref

Offistretch: camera-based real-time feedback for daily stretching exercises

The Visual Computer
2025-02 | Journal article
Contributors: Jindřich Adolf; Peter Kán; Tiare Feuchtner; Barbora Adolfová; Jaromír Doležal; Lenka Lhotská
Source: check_circle
Crossref

Investigating the Potential of Haptic Props for 3D Object Manipulation in Handheld AR

IEEE Transactions on Visualization and Computer Graphics
2024 | Journal article
Contributors: Jonathan Wieland; Maximilian Dürr; Rebecca Frisch; Melissa Michalke; Dominik Morgenstern; Harald Reiterer; Tiare Feuchtner
Source: check_circle
Crossref

Eye-Hand Movement of Objects in Near Space

2024-10-27 | Conference paper
Contributors: Uta Wagner; Andreas Asferg Jacobsen; Tiare Feuchtner; Hans Gellersen; Ken Pfeuffer
Source: check_circle
Crossref

Evaluating Typing Performance in Different Mixed Reality Manifestations using Physiological Features

Proceedings of the ACM on Human-Computer Interaction
2024-10-24 | Journal article
Contributors: Francesco Chiossi; Yassmine El Khaoudi; Changkun Ou; Ludwig Sidenmark; Abdelrahman Zaky; Tiare Feuchtner; Sven Mayer
Source: check_circle
Crossref

There Is More to Avatars Than Visuals: Investigating Combinations of Visual and Auditory User Representations for Remote Collaboration in Augmented Reality

Proceedings of the ACM on Human-Computer Interaction
2024-10-24 | Journal article
Contributors: Daniel Immanuel Fink; Moritz Skowronski; Johannes Zagermann; Anke Verena Reinschluessel; Harald Reiterer; Tiare Feuchtner
Source: check_circle
Crossref

Eye-Hand Movement of Objects in Near Space Extended Reality

2024-10-13 | Conference paper
Contributors: Uta Wagner; Andreas Asferg Jacobsen; Tiare Feuchtner; Hans Gellersen; Ken Pfeuffer
Source: check_circle
Crossref

Enriching Industrial Training Experience in Virtual Reality with Pseudo-Haptics and Vibrotactile Stimulation

2024-10-09 | Conference paper
Contributors: Chiwoong Hwang; Tiare Feuchtner; Ian Oakley; Kaj Grønbæk
Source: check_circle
Crossref

RoboVisAR: Immersive Authoring of Condition-based AR Robot Visualisations

2024-03-11 | Conference paper
Contributors: Rasmus Skovhus Lunding; Mille Skovhus Lunding; Tiare Feuchtner; Marianne Graves Petersen; Kaj Grønbæk; Ryo Suzuki
Source: check_circle
Crossref

CADTrack: Instructions and Support for Orientation Disambiguation of Near-Symmetrical Objects

Proceedings of the ACM on Human-Computer Interaction
2023-10-31 | Journal article
Contributors: João Marcelo Evangelista Belo; Jon Wissing; Tiare Feuchtner; Kaj Grønbæk
Source: check_circle
Crossref

Group Adapted Avatar Recommendations for Exergames

2023-06-16 | Conference paper
Contributors: Robin Cromjongh; Quentin Van Reenen; Laura König; Martina Kanning; Ulf-Dietrich Reips; Tiare Feuchtner; Hanna Hauptmann
Source: check_circle
Crossref

ARound the Smartphone: Investigating the Effects of Virtually-Extended Display Size on Spatial Memory

2023-04-19 | Conference paper
Contributors: Sebastian Hubenschmid; Johannes Zagermann; Daniel Leicht; Harald Reiterer; Tiare Feuchtner
Source: check_circle
Crossref

Supporting workspace awareness in remote assistance through a flexible multi-camera system and Augmented Reality awareness cues

Journal of Visual Communication and Image Representation
2022-11 | Journal article
Contributors: Troels Rasmussen; Tiare Feuchtner; Weidong Huang; Kaj Grønbæk
Source: check_circle
Crossref

Challenges of XR Transitional Interfaces in Industry 4.0

ISS'21: Interactive Surfaces and Spaces
2021 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Towards Asynchronous Hybrid User Interfaces for Cross-Reality Interaction

ISS'21: Interactive Surfaces and Spaces
2021 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Transitional Interfaces in Mixed and Cross-Reality: A new frontier?

Interactive Surfaces and Spaces
2021 | Book chapter
Source: Self-asserted source
Tiare Feuchtner

XRgonomics: Facilitating the creation of ergonomic 3d interfaces

Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
2021 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Designing for Heterogeneous Cross-Device Collaboration and Social Interaction in Virtual Reality

32nd Australian Conference on Human-Computer Interaction
2020 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Impact of Information Placement and User Representations in VR on Performance and Embodiment

IEEE Transactions on Visualization and Computer Graphics
2020 | Journal article
Part of ISSN: 1077-2626
Part of ISSN: 1941-0506
Part of ISSN: 2160-9306
Source: Self-asserted source
Tiare Feuchtner
grade
Preferred source (of 2)‎

Design and Evaluation of a VR Training Simulation for Pump Maintenance

Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
2020-04-25 | Conference abstract
Source: Self-asserted source
Tiare Feuchtner

"In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality

Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems
2020-04-21 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Design and Evaluation of a VR Training Simulation for Pump Maintenance Based on a Use Case at Grundfos

2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
2020-03 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

User Representations in Human-Computer Interaction

Human–Computer Interaction
2020-02-19 | Journal article
Part of ISSN: 0737-0024
Part of ISSN: 1532-7051
Source: Self-asserted source
Tiare Feuchtner

Digital Assistance for Quality Assurance

Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces
2019-11-10 | Conference paper
Part of ISBN: 9781450368919
Source: Self-asserted source
Tiare Feuchtner

Designing for Hand Ownership in Interaction with Virtual and Augmented Reality

Source: Self-asserted source
Tiare Feuchtner

Ownershift: Facilitating Overhead Interaction in Virtual Reality with an Ownership-Preserving Hand Space Shift

The 31st Annual ACM Symposium on User Interface Software and Technology - UIST '18
2018 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Extending the Body for Interaction with Reality

Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
2017-05-02 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Interruption and pausing of public display games

Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services
2016-09-06 | Conference paper
Source: Self-asserted source
Tiare Feuchtner

Drunken Ed: a balance game for public large screen displays

Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14
2014 | Conference abstract
Source: Self-asserted source
Tiare Feuchtner

Peer review (1 review for 1 publication/grant)

Review activity for Virtual reality. (1)