Personal information

human-computer interaction, self-determination theory, eudaimonic information systems, well-being, gamification
Australia

Activities

Works (6)

Flipping into the Future: Exploring Player Experience and Task Demand in Physical, VR, and PC Pinball

Proceedings of the ACM on Human-Computer Interaction
2024-10-14 | Journal article
Contributors: Daniel Johnson; Nicholas O'Donnell; Julian Frommel; Regan L. Mandryk
Source: check_circle
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Definitions of Esports: A Systematic Review and Thematic Analysis

Proceedings of the ACM on Human-Computer Interaction
2022-10-25 | Journal article
Part of ISSN: 2573-0142
Contributors: Jessica Formosa; Nicholas O'Donnell; Ella M. Horton; Selen Türkay; Regan L. Mandryk; Michael Hawks; Daniel Johnson
Source: Self-asserted source
Nicholas O'Donnell

An Agile New Research Framework for Hybrid Human-AI Teaming: Trust, Transparency, and Transferability

ACM Transactions on Interactive Intelligent Systems
2022-09-30 | Journal article
Part of ISSN: 2160-6455
Part of ISSN: 2160-6463
Contributors: Sabrina Caldwell; Penny Sweetser Kyburz; Nicholas O’Donnell; Matthew J. Knight; Matthew Aitchison; Tom Gedeon; Daniel Johnson; Margot Brereton; Marcus Gallagher; David Conroy
Source: Self-asserted source
Nicholas O'Donnell

Narrative gamification of online civic interactions

2021-10-19 | Dissertation or Thesis
Contributors: Nicholas O'Donnell
Source: Self-asserted source
Nicholas O'Donnell

Plan Your Brisbane

Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts - CHI PLAY '18 Extended Abstracts
2018 | Conference paper
Source: Self-asserted source
Nicholas O'Donnell

How Multidisciplinary is Gamification Research?: Results from a Scoping Review

CHI Play 2017
2017-10 | Conference paper
Source: Self-asserted source
Nicholas O'Donnell